View Full Version : Turn 23 2900 BC (and discussions for the next.)
miccofl
31st March 2004, 20:15
I wonder where that barb came from...
miccofl
31st March 2004, 20:16
Ra
miccofl
31st March 2004, 20:16
LP
miccofl
31st March 2004, 20:16
Domestic
miccofl
31st March 2004, 20:17
Demographics
miccofl
31st March 2004, 20:17
Score
Trip
31st March 2004, 21:26
We have neighbors...
brian_the_bold
31st March 2004, 22:43
nabors? i dont like the sound of that...we could have another team as close as12-13 tiles away from our capitol...
Trip
1st April 2004, 06:53
I think we should move Club 1, so that we can possibly get a glimpse at who popped that barb hut.
Trip
1st April 2004, 09:41
Also, the new Warrior that comes next turn (turn 24) should be sent towards city site 2. A Settler comes next, and we don't want any mystery barbs showing up before our Settler. It should probably head 1 from the city until it reaches the coast, then head straight down until the city is built, then return to the city for protection.
brian_the_bold
1st April 2004, 22:11
my comp is tied up dl'ing the 1.20 patch (22 megs worth)
so this turn will have to wait on micco ...as im shur he will get to it before im done with the patch
miccofl
1st April 2004, 23:36
DON'T LOAD THE PATCH YET!!!
We have not yet determined if it will work for us.
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