Trip
12th April 2004, 18:59
Military
Warrior Pvt. Value (north) moves 2; spots some game in marsh. Will be useful later on when drained. :)
Warrior Pvt. Farm (in LP) fortifies
Warrior Pvt. Luffield (SW of Ra) moves 4 towards coast; spots some more rough terrain - [color=crimson]NOTE: Luffield should start heading north again to meet up with the Settler which will build Kyrandia in 2 turns
Warrior Pvt. Club (down south) moves 1; spots western edge of the continent - should head south from now onEconomic
Settler Mr. Kyrandia moves 2; will move 1 next turn and reach the Kyrandia siteOther
CDZ now has Bronze Working. :( There goes some of our trade prospects.
There are now Alemanni barbarians near Ra. My guess is that they're to the NW. Of course, since we're on emperor with high barb settings chances are there are more than one camp nearby.
Warrior Pvt. Value (north) moves 2; spots some game in marsh. Will be useful later on when drained. :)
Warrior Pvt. Farm (in LP) fortifies
Warrior Pvt. Luffield (SW of Ra) moves 4 towards coast; spots some more rough terrain - [color=crimson]NOTE: Luffield should start heading north again to meet up with the Settler which will build Kyrandia in 2 turns
Warrior Pvt. Club (down south) moves 1; spots western edge of the continent - should head south from now onEconomic
Settler Mr. Kyrandia moves 2; will move 1 next turn and reach the Kyrandia siteOther
CDZ now has Bronze Working. :( There goes some of our trade prospects.
There are now Alemanni barbarians near Ra. My guess is that they're to the NW. Of course, since we're on emperor with high barb settings chances are there are more than one camp nearby.